ray tracing
Photon path modeling
Ray tracing is a technique for rendering images by simulating how light travels through a scene—calculating paths from a virtual camera through each pixel, tracing reflections, refractions, and shadows as rays bounce off surfaces.
The method produces highly realistic lighting and reflections but demands significant computing power.
The game supports ray tracing for real-time reflections.
Visual processing hardware
- NvidiaGraphics processor manufacturer
- RTXNvidia graphics card line
- rasterizationConverting to pixel grid
- shadersGraphics rendering programs
DirectX · OpenGL · Vulkan · anti-aliasing · texture mapping · polygon · vertex · pixel
Electromagnetic radiation unit
- luminanceLight per unit area
- radianceGlowing luminous quality
- irradianceIncident power per area
- ambientOf the surroundings
diffuse · specular · reflection · refraction · light source · emission · attenuation · falloff
Art imitating camera accuracy
- fidelityLoyalty or exactness
- lifelikeResembling the real thing
- immersionState of being submerged
- ground truthEmpirically confirmed actual information
Finite problem-solving procedure
- Monte CarloProbability estimation through randomness
- voxel3D image element
- samplingExtracting subset for study
- noise reductionDecreasing auditory interference
convergence · bias · variance · stochastic · recursive · intersection
Reflective viewing surface
Prolonged reflected sound
- diffractionWaves spreading past obstacles
- absorptionProcess of taking in
- reflectionReturned light or thought
- occlusionComplete closure or blockage
Complete shadow region
- penumbraRegion of partial illumination
- soft shadowsGradual light-to-dark transitions
- hard shadowsShadows with distinct edges
- occlusionComplete closure or blockage
GPU
Visual processing hardware
- NvidiaGraphics processor manufacturer
- RTXNvidia graphics card line
- rasterizationConverting to pixel grid
shaders · DirectX · OpenGL · Vulkan · anti-aliasing · texture mapping · polygon · vertex · pixel · frame rate
photon
Electromagnetic radiation unit
- luminanceLight per unit area
- radianceGlowing luminous quality
- irradianceIncident power per area
ambient · diffuse · specular · reflection · refraction · light source · emission · attenuation · falloff · HDR
photorealism
Art imitating camera accuracy
ground truth · cinematic · VFX · believability · uncanny valley
algorithm
Finite problem-solving procedure
- Monte CarloProbability estimation through randomness
- voxel3D image element
- samplingExtracting subset for study
noise reduction · convergence · bias · variance · stochastic · recursive · intersection
mirror
Reflective viewing surface
reverberation
Prolonged reflected sound
- diffractionWaves spreading past obstacles
- absorptionProcess of taking in
- reflectionReturned light or thought
umbra
Complete shadow region
- penumbraRegion of partial illumination
- soft shadowsGradual light-to-dark transitions
- hard shadowsShadows with distinct edges
- graphicsvector, shapes, 3D graphics, raster, symbols
- visual effectsCGI, animation, green screen, bloom, motion capture
- digital artdigital art, render, 3D modeling, digital illustration, graphic design
- opticslens, lenses, mirror, mirrors, prism
- gaming techgame engine, graphics card, console, controller, GPU
- SFXCGI, VFX, visual effects, compositing, green screen