virtual pets

Screen-based animal companions

Virtual pets are digital creatures that users care for through simulated feeding, playing, and attention.

The concept emerged with Tamagotchi devices in the 1990s and expanded to computer programs, apps, and video games.

Like real pets, virtual pets may grow, change behavior, or die if neglected: My Neopet starved while I was on vacation.

The appeal lies in nurturing without the mess, expense, or commitment of actual animals.

brands

Tamagotchi

Handheld virtual pet device

  • NeopetsBrowser-based creature-care game
  • WebkinzPlush toys with digital counterparts
  • FurbyInteractive animatronic toy creature

Nintendogs · Digimon · Seaman · Bandai

nurturing

feeding

Giving food to

discipline · attention · neglect · bonding · attachment · responsibility · caretaking · mood · needs · health bar

gameplay

leveling

Making flat or equal

points · unlockables · achievements · evolution · stages · growth · hatching · egg · shop · items

simulation

lifecycle

Stages from beginning to end

  • agingGrowing older over time
  • deathCessation of life
  • rebirthSpiritual or physical regeneration

generation · genetics · breeding · inheritance · traits · personality · behavior · ecosystem · habitat · environment

digital

app

Mobile device software

screen · pixels · sprites · animation · software · downloadable · online · cloud save · notifications · battery

Categories
Opposites
virtuality/physicality

virtual petslive animals

Organisms currently alive

living creatures · pet ownership · livestock

Family

virtual, pets, virtually, virtuality, virtualize, cyberpet, virtualized, virtualizing, virtual pet

Familiarity
Top 200,000
Profile
Known to kids · Used worldwide · Timeless · Positive · Everyday, not technical · Rated G