rasterizing
Converting to pixels
Rasterizing is converting vector graphics or geometric data into a grid of pixels for display on a screen or printer.
Vector images use mathematical formulas to define shapes; rasterizing translates these into the dots that make up digital images.
The term appears in graphics software, video games, and 3D rendering: The game engine handles rasterizing in real-time.
Also spelled rasterising (British).
Pixel-based image format
- vectorQuantity with direction
- scanlineHorizontal display row
- digitizeConvert to electronic format
- triangulationLocation via three points
tessellation · outline · decomposition · bitmapping · flatten
Smallest display unit
- bitmapPixel-based image format
- resolutionFormal decision or determination
- gridFramework of intersecting lines
- low-resPoor image quality
blocky · jagged · aliased · artifact · quantization · coarse · granular · squares
Edge-smoothing rendering technique
- ditheringProlonged indecisive hesitation
- halftoningReproducing tones via dots
- interpolationEstimating between known values
- samplingExtracting subset for study
bitmap
Pixel-based image format
triangulation · tessellation · outline · decomposition · bitmapping · flatten
pixel
Smallest display unit
- bitmapPixel-based image format
- resolutionFormal decision or determination
- gridFramework of intersecting lines
low-res · blocky · jagged · aliased · artifact · quantization · coarse · granular · squares · pixelation
antialiasing
Edge-smoothing rendering technique
- ditheringProlonged indecisive hesitation
- halftoningReproducing tones via dots
- interpolationEstimating between known values
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