walk cycle
Repeating gait sequence
A walk cycle is a sequence of animation frames showing a character completing one full stride, designed to loop seamlessly.
The character returns to the starting position, allowing the cycle to repeat indefinitely for continuous walking motion.
Walk cycles are fundamental to character animation in games, cartoons, and film: The animator spent hours perfecting the walk cycle before moving on to running.
- onion skinningViewing adjacent animation frames
- ambleRelaxed, slow gait
- tweeningAutomated in-between frame generation
- saunterRelaxed, aimless stride
- gaitLocomotion pattern
stroll · looping · stride · animation · 2D animation · interpolation · storyboard · rotoscope · rigging · frame rate · motion graphics · step sequence · footfall · contact point · weight shift · character design · rendering · CGI
- animationanimation, animator, animators, cartoon, cartoons
- pixel artpixel art, sprite, sprite art, pixel perfect, dithering
- Stop Motionstop motion, claymation, armatures, plasticine, frame by frame
- cel animationcel, background art, overlay, underlay, xerography
- sprite assetsidle animation, death animation
- walkingstrolling, ambling, sauntering, striding, trudging
walk cycleidle animation
Automatic movement when inactive
T-pose · standing pose · freeze frame · still frame · hold
walk, cycle, walks, walked, walking, walker, walkers, walkable, cycles