mid-boss
Level's secondary threat
A mid-boss is a video game enemy that's more challenging than regular opponents but less powerful than a level's main boss.
Mid-bosses typically appear partway through a stage, serving as a skill check or pacing beat before the final confrontation: The mid-boss took me three tries, so I knew the real boss would be brutal.
Secondary powerful enemy
- checkpointInspection station on route
- dungeonSubterranean prison chamber
- stageRaised performance platform
- health barOn-screen vitality indicator
attack pattern · RPG · difficulty spike · level · encounter · arena · respawn · vulnerability
One who directs workers
- team leadManager of collaborators
- department headLeader of organizational unit
- assistant directorProduction deputy on set
- corporate ladderOrganizational rank structure
direct report · micromanager · second-in-command · authority · delegation · promotion · chain of command · organizational chart
miniboss
Secondary powerful enemy
- checkpointInspection station on route
- dungeonSubterranean prison chamber
- stageRaised performance platform
health bar · attack pattern · RPG · difficulty spike · level · encounter · arena · respawn · vulnerability · loot drop
supervisor
One who directs workers
- team leadManager of collaborators
- department headLeader of organizational unit
- assistant directorProduction deputy on set
corporate ladder · direct report · micromanager · second-in-command · authority · delegation · promotion · chain of command · organizational chart · reporting structure
- Video Game BossesGanondorf, Dr. Robotnik, Ganon, Ridley, Dracula
- minibosses