Direct3D

Microsoft rendering interface

Direct3D is Microsoft's graphics application programming interface for rendering three-dimensional graphics on Windows systems, primarily used in video games.

It's part of the DirectX collection of APIs and competes with the cross-platform OpenGL.

Developers use Direct3D to communicate with graphics hardware: The game engine relies on Direct3D 12 for rendering.

rendering

shader

GPU rendering microprogram

mesh · polygon · rasterization · tessellation · antialiasing · framebuffer · multisampling · primitive

DirectX

DirectX

Microsoft's multimedia programming interface

  • WindowsMicrosoft operating system
  • XboxMicrosoft gaming console
  • COMSerial port designation

graphics driver

gaming

GPU

Visual processing hardware

resolution · benchmark · optimization · game engine · Unity · modding · graphics card · AMD · performance · input lag

Opposites
competing graphics apis

Direct3DOpenGL

Graphics rendering specification

Vulkan · WebGL · Mantle · Glide

rendering approach

Direct3Dray tracing

Rendering via light physics

Phrases
Family

direct, directly, direction, directional, directionality, directions, directive, directives, director

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