motion controls

Gesture-based game interface

Motion controls are input methods that use physical movement of a controller or the player's body to interact with a game or device.

Rather than pressing buttons, you swing, tilt, point, or gesture: The bowling game uses motion controls—you actually swing your arm.

Popularized by the Nintendo Wii, they appear in gaming consoles, smartphones, and VR systems.

Related

waving arms · gyroscope · tilt · swipe · wave · Nintendo · tracking · flick · pointer · infrared · waggle · calibration · sensitivity · touchless · virtual reality · gameplay · responsive · intuitive

Categories
Opposites
input method type

motion controlsgamepad

Handheld console interface

joystick controls · analog stick · point-and-click · arcade stick · voice controls

control precision/traditionalism

motion controlsdigital input

Information entered electronically

Family

motion, control, motions, controls, controlled, controlling, controller, controllers, controllable

Familiarity
Top 200,000
Profile
Known to kids · Used worldwide · Concrete · Rated G