heightmaps
Terrain altitude grids
Heightmaps are grayscale images used in computer graphics where pixel brightness represents elevation—white for high points, black for low.
They're essential for generating terrain in video games and 3D modeling, allowing complex landscapes to be stored as simple image files: The game uses heightmaps to render mountains and valleys in real time.
Physical feature mapping
- contourBounding line of shape
- GISSpatial data framework
- surveyingMeasuring and charting terrain
- USGSFederal earth science agency
bathymetry · isoline · geodetic · datum · raster · LIDAR · photogrammetry · terrain analysis
Land's physical features
- level designCrafting game environments
- game engineFramework for building interactive software
- UnityGame creation software
- procedural generationAutomated content creation via algorithms
world building · landscape · tile · seamless · erosion · open world · sandbox · Godot
topography
Physical feature mapping
USGS · bathymetry · isoline · geodetic · datum · raster · LIDAR · photogrammetry · terrain analysis · hillshade
terrain
Land's physical features
- level designCrafting game environments
- game engineFramework for building interactive software
- UnityGame creation software
procedural generation · world building · landscape · tile · seamless · erosion · open world · sandbox · Godot · brushes
displacement
Removal from usual location
vertices · polygons · sculpting · rendering · shading · subdivision · wireframe · voxels · ray tracing · baking