graphics engines
Game image systems
A graphics engine is software that renders visual output for video games, simulations, or other applications—handling the complex math of turning code into images on screen.
Graphics engines manage lighting, textures, physics, and animation, allowing developers to build on proven foundations rather than starting from scratch.
Major examples like Unreal and Unity power thousands of games across platforms.
- shadersGraphics rendering programs
- polygonsClosed plane figures
- lightingArt of illuminating spaces
- renderingInterpretive depiction or performance
- video gamesInteractive electronic entertainment
frame · frame rate · screen tearing · Unity · software · mesh · shadows · animation · DirectX · hardware · ray tracing · anti-aliasing · level of detail · OpenGL · reflections · texture mapping · Vulkan · rasterization