save system
Game state storage
A save system is the mechanism in a video game that allows players to record and later resume their progress.
Different games use different approaches: some offer manual saves at any point, others restrict saving to designated checkpoints or safe rooms, and some use autosave to record progress automatically.
The design of a save system significantly affects gameplay—generous saving encourages experimentation, while restrictive saving raises stakes and tension.
The game's checkpoint-only save system made boss fights more nerve-wracking.
- checkpointInspection station on route
- autosaveAutomatic file preservation
- quicksaveImmediate game state preservation
- loadCarried weight or burden
- restoreReturn to earlier state
progress · slot · file · backup · memory card · continue · resume · savestate · overwrite · corruption · cloud sync · hard drive · data · respawn · death · game over · retry · new game plus
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