roguelite

Permadeath with progression

A roguelite is a video game that borrows elements from roguelikes—procedurally generated levels, permadeath, and high difficulty—but softens the formula with persistent progression between runs.

Where traditional roguelikes reset completely when you die, roguelites let you carry forward upgrades, unlocks, or currency: I've been grinding the roguelite to unlock new weapons.

The term emerged as these games proliferated in the 2010s, distinguishing them from stricter genre definitions.

mechanics

permadeath

Irreversible character termination

progression · runs · builds · synergies · loadouts · powerups · perks · upgrades · currency · artifacts

genre

Hades

Greek afterlife realm

platformer · action

challenge

punishing

Extremely taxing or severe

intense · grueling · hardcore · difficult · tough · relentless · merciless · taxing · risk-reward · attrition

replayability

variability

Tendency to change

learning · improvement · strategy · highscore · endless · sessions · diversity · optimization · randomness · unpredictability

setting

dungeon

Subterranean prison chamber

floors · biomes · zones · boss · miniboss · enemies · traps · secrets · loot · chests

Categories
Opposites
progression persistence

rogueliteMMORPG

Multiplayer internet adventure game

MMO · roguelike

procedural vs fixed design

roguelitewalking simulator

Exploratory narrative video game

difficulty and punishment

roguelitecasual game

Easily accessible interactive entertainment

sandbox game · creative mode · idle game

Family

rogue, rogues, roguish, roguishly, roguishness, roguery, lite, light, lighter

Familiarity
Top 1,000,000
Profile
Used worldwide · Rated G