OtherWordly

100
levels


15
difficulty levels

Wordplay meets pinball in space

OtherWordly is an iOS game that combines physics-based gameplay with vocabulary. Players fling words through space toward orbiting targets, solving letter puzzles while calculating trajectories. It’s designed for all ages, with 15 adaptive difficulty levels that adjust automatically from English learners to vocabulary experts.

The game emerged from our research into meaning-based word games—an alternative to the spelling-focused puzzles that dominate the market. NSF funding supported its development alongside our semantic database of 100 million word relationships.

How It Works

Hold a “solar word” at the center—say, OCEAN—and fling it toward orbiting targets with missing letters:

  • ocean_a_ebake? cake? date? face? It’s wave
  • ocean_i_ebite? dine? hike? kite? It’s tide
  • ocean_ha_echase? shade? shape? It’s whale
Breakout
+
Peggle
+
Crosswords
=
OtherWordly

When both the decode and the shot connect, the satisfaction doubles.

The Core Loop

1

Decode — You see _a_e orbiting near OCEAN. Wave? Cake? Your brain fills in the letters before you throw.

2

Aim — The target is moving. There’s debris to bounce off. A mine to avoid. Hold to slow time, calculate the arc.

3

Launch — Release. The word arcs through space, threads past obstacles, connects.

Each solar word has three related targets. Complete all three to advance to the next topic.

The Energy Meter

Every level is a race to fill the meter. Good throws add energy. Misses and mines drain it. Hit zero and you’re done.

Correct hits: +1 to +2
Misses: −3
Mines: −4
Combos & vortexes: bonus energy

Golden words spawn vortexes. Two vortexes touching? Super Blast—clears debris, big energy boost.

Beyond the Throw

100 levels across 7 chapters. Each level brings new word sets—rockets to raspberries, Picasso to penguins. Backgrounds evolve. NPCs appear with dialogue choices. Rescue and unlock avatars by clearing special levels. Uncover lore from a mysterious antagonist. The story unfolds as you play.

Four Ways to Play

Narrative Mode

Untimed. Zen. Fill the energy meter. Story unfolds across 7 chapters, 100 levels. Meet characters. Unravel the mystery.

Daily Challenge

Timed race. Targets rain down with gravity. Matches spawn candies to grab. Quick, intense sessions.

Endless Play

Survival mode. Multiple waves. Targets can crash into sun = damage. How long can you last?

Avatar Levels

Boss battles. Clear bumpers. Free the avatar. 3 health. Misses cost you. Relating opposites.

The Story

“A mysterious projectile hurtles through Alphazoid Prime, causing letters to vanish from the galaxy’s words.”

You meet Verdicious (cosmically curious, yearns to stretch her wings) and Hesperoso (courageous, hasn’t washed his hair for months). Player choices affect what NPCs do next. You’re the hero, unraveling a galactic misunderstanding.

The Vibe

High color contrast. Gently undulating geometric backgrounds. Subtle colorfield splotches. Contemplative even when calculating trajectories.

A 1.5-hour original soundtrack by Yann van der Cruyssen blends chiptune with cosmic ambience. Available on Spotify and Apple Music.

What Makes It Fun

  • Mastery — Getting better at aiming, reading trajectories
  • Discovery — New words, topics, lore, characters
  • Spectacle — Particle effects, chain reactions, vortexes
  • Flow — Zen mode’s contemplative rhythm
  • Narrative — Mystery unfolding, choices mattering
  • Collection — Avatars, achievements, completed challenges

Accessibility

Robot character

  • 15 adaptive difficulty levels — Automatically adjusts from English learners to vocabulary experts
  • Kid Mode — Teacher-crafted content, popup definitions, age-appropriate themes
  • Accessibility options — Adjustable letter visibility, colorblind modes, dyslexia-friendly fonts, motor accommodations
  • Multi-user support — Designed for families and classrooms

Features designed for visual interest also served neurodiverse players in unexpected ways.

Built on the Linguabase, our semantic network of 1.5 million words and 100 million relationships. Learn more about our approach to word games.

Recognition

Girl character

4 major wins, 10 finalist positions:

  • Most Innovative Game — Indie Prize USA, 2019
  • Games for Good — Serious Play, 2021
  • Best Educational Game — CODiE Awards, 2021
  • Arts & Humanities — Reimagine Education, 2021
  • Finalist: Best Casual Game — TIGA Awards, 2021
  • Finalist: Best Educational or Serious Game — TIGA Awards, 2020
  • Finalist: People’s Choice — MEGAMIGS, 2021
  • Finalist: EdTech Creator Challenge — GSV/Unity, 2021 (Top 30 of 250)
Funding

  • NSF SBIR (#2304423, 2023) — $275,000 for development of OtherWordly and In Other Words
  • AWS EdStart (2021) — $2,000 cloud credits via EdTech Creator Challenge (Top 30 of 250)

Play

Coming soon to iOS/iPadOS.

Go to web site: www.otherwordly.com