Archive for the ‘Interactive experiences’ category
Online courses for learning skills: MoMA, NYT & knitting
Online courses can be a great way to teach (and learn) new skills. They can be small and highly personal, or scale to thousands of students. As followup to my post about “What is an online course?”, let’s look behind the scenes at a few kinds of successful online classes, rich with video, feedback and large [...]
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Put 3D objects at your visitors’ fingertips: UVaM on the iPad
A Hopi doll with painted headdress springs to life, spinning under my finger tips on a new iPad app from the University of Virginia Art Museum (UVaM). The delightful app presents 19 different objects in 3D, to spin and zoom, providing an immediacy that rivals seeing an object in real life. In fact, it’s better in [...]
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Science & history of beer
Swirling a tasting of beer in my plastic glass, I was curiously intrigued by the presenter’s explanations about Trappist monks breaking off from the Cistercian order, the impacts of iso-amyl acetate (banana) and ethyl hexanoate (green apple) on flavor, and how dealing with soft water led to curious additions to beer, like oysters and seawater.
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WikiNodes app breathes new life into encyclopedic information
IDEA’s second mobile app, WikiNodes (see app store link) puts the encyclopedic knowledge of Wikipedia at the fingertips of iPad users. Articles are displayed as nodes that can be touched, dragged and spun around — showing the relations between articles and sections of articles. The app is currently featured in Apple’s app store. Here’s a 30 second demo: The app [...]
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You make me sick! Online game teaches science to middle schoolers
“This is your target” the game says, pointing at an ordinary looking cartoon woman in a T-shirt and track pants. “If you pay close attention to the host’s weaknesses, you can make a disease that will get the host super duper sick!”
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Mobile games for museums: SCVNGR & Hide&Seek
Games on mobile devices are a new way to engage museum visitors. Two companies gave presentations at yesterday’s Museums & Mobile 2011 online conference. One popular type of game is a miniature scavenger hunt, called “location-gaming.” The premise is that players go places (e.g., a restaurant or park), do fast, simple tasks (like typing something into their phone, or [...]
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Web apps and native apps for museums: Museums & Mobile 2011
Museums are going mobile, and many companies are eager to help. At yesterday’s Museums & Mobile 2011 online conference, several vendors promoted their wares. This is a summary of products, approaches, and some alternatives…
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Sustainable cultural tourism at the Acoma Pueblo
Walking over rough sandstone blocks, between adobe houses, our $20/person tour wove through the streets and alleys of a small village atop a mesa in the Acoma Pueblo, in New Mexico. The tour culminated in the local church (at right), the San Esteban del Rey Mission, which is a source of great pride, and also a [...]
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More people digitally involved in arts & culture, says NEA
Computers and the internet are an increasingly important way that Americans engage in the arts, says a new report from the National Endowment for the Arts. The first bar in the chart below is people consuming recorded or broadcast content:
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Making of science apps: Not the usual suspects
On the screens of millions of iPad and other mobile devices, moons and stars, elements and molecules swirl beneath our fingertips. Developer Mike Howard says he wants to “make you feel like you are actually there in orbit.” Theodore Gray wants you to look at the periodic table and be transported to the world of [...]
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